The printer was mostly out of ink, so I printed off the map for the players, hand-colored it, then figured I would distress it since I was already putting work into it (not pictured: the map owner's grocery list with related sidequest hook on reverse side):
nice paper, some tea, some crumpling, some burning, kablam.
Then I needed a second copy for my personal reference:
fixed some of the missing ink with art pencils, then fixed some of the hard to see hex reference numbers
Ultimately, this is a ~48x90 mile section of coastline with the players starting at a city at the top and working down south to find a missing noble, a missing nobody, and a missing book.
While all this was going on, I've also built a list of people they might encounter, random hazard tables, and did a bunch of hex stocking related activities. Here are some blog articles I used to design the crawl: